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Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trials

Primary research

#486

T1new
Topic
unassigned (set during synthesis)
First seen
2026-07-21 07:15:55
Last seen
2026-07-21 07:15:55

Source raw items (1)

  • arXiv2026-07-21 07:15:13
    Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trials

    Autonomous control in high-dimensional, continuous state spaces is a persistent and important challenge in the fields of robotics and artificial intelligence. Because of high risk and complexity, the adoption of AI for autonomous combat systems has been a long-standing difficulty. In order to address these issues, DARPA's AlphaDogfight Trials (ADT) program sought to vet the feasibility of and increase trust in AI for autonomously piloting an F-16 in simulated air-to-air combat. Our submission to ADT solves the high-dimensional, continuous control problem using a novel hierarchical deep reinforcement learning approach consisting of a high-level policy selector and a set of separately trained low-level policies specialized for excelling in specific regions of the state space. Both levels of the hierarchy are trained using off-policy, maximum entropy methods with expert knowledge integrated through reward shaping. Our approach outperformed human expert pilots and achieved a second-place rank in the ADT championship event.