Learning desk

MultiAgent EDU StackGather good sources. Teach what matters.
T3Mermaid to ASCII art (mermaid-ascii)T3Kimi K3, and what we can still learn from the pelican benchmarkT3Firefox in WebAssemblyT3Spot birds not golfT3[AINews] Kimi K3 2.8T-A50B: the largest open model ever released; Opus 4.8-class at Sonnet 5 pricingT1From physical surfaces to human-centric heat stress: LST and UTCI heat mapping reveals nonlinear effects of urban morphologyT1DualHNIE: Dual-Channel Hypergraph Learning for Node Importance Estimation in Heterogeneous Knowledge GraphsT1GenTL: A General Transfer Learning Model for Building Thermal DynamicsT1A short review on the maximum clique problem algorithms with classical, AI, and quantum methodsT1Man, Machine, and Masterpiece: Artistic Ownership in the AI EraT1HABIB_TAZ at SemEval-2026 Task 11: Disentangling Formal Logic from Content via Synthetic Training and Multi-Objective OptimizationT1How Well Does AI-Generated Feedback Work? Intrinsic and Extrinsic Evaluation across more than 20,000 EFL Essay DraftsT3Mermaid to ASCII art (mermaid-ascii)T3Kimi K3, and what we can still learn from the pelican benchmarkT3Firefox in WebAssemblyT3Spot birds not golfT3[AINews] Kimi K3 2.8T-A50B: the largest open model ever released; Opus 4.8-class at Sonnet 5 pricingT1From physical surfaces to human-centric heat stress: LST and UTCI heat mapping reveals nonlinear effects of urban morphologyT1DualHNIE: Dual-Channel Hypergraph Learning for Node Importance Estimation in Heterogeneous Knowledge GraphsT1GenTL: A General Transfer Learning Model for Building Thermal DynamicsT1A short review on the maximum clique problem algorithms with classical, AI, and quantum methodsT1Man, Machine, and Masterpiece: Artistic Ownership in the AI EraT1HABIB_TAZ at SemEval-2026 Task 11: Disentangling Formal Logic from Content via Synthetic Training and Multi-Objective OptimizationT1How Well Does AI-Generated Feedback Work? Intrinsic and Extrinsic Evaluation across more than 20,000 EFL Essay Drafts
← Dispatches

Remaking Old Computer Graphics With AI Image Generation

Named practitioner synthesis

#242

T3digested
Topic
Practitioner Notes
First seen
2026-07-16 19:08:00
Last seen
2026-07-16 19:08:00

Source raw items (1)

  • Blog / Newsletter2026-07-16 19:07:22
    Remaking Old Computer Graphics With AI Image Generation

    Can AI Image generation tools make re-imagined, higher-resolution versions of old video game graphics? Over the last few days, I used AI image generation to reproduce one of my childhood nightmares. I wrestled with Stable Diffusion, Dall-E and Midjourney to see how these commercial AI generation tools can help retell an old visual story - the intro cinematic to an old video game (Nemesis 2 on the MSX). This post describes the process and my experience in using these models/services to retell a story in higher fidelity graphics. Meet Dr. Venom This fine-looking gentleman is the villain in a video game. Dr. Venom appears in the intro cinematic of Nemesis 2, a 1987 video game. This image, in particular, comes at a dramatic reveal in the cinematic. Let’s update these graphics with visual generative AI tools and see how they compare and where each succeeds and fails. Remaking Old Computer graphics with AI Image Generation Here’s a side-by-side look at the panels from the original cinematic